The controls are located on the ear cups. Besides, these will not clash with whatever you’re wearing. Personally, I think this gives the Crusher Wireless an effortless style. The ear cups, pads, and headband are otherwise free of embellishment. In real life the grey seems to fade more in to the design. The logos have come out a little more pronounced in the snaps. There is a discrete Skullcandy logo on the headband just above the ear casings. The Crusher cans I have been sent are matte black. Skullcandy Crusher designĪs they did with the Hesh Wireless, Skullcandy have gone for a more understated design than usual. That kind of bass that you expect to get from a live gig, great cinema or a car with a rather loud sound system.Īll that in some headphones? This should be interesting. Skullcandy Crusher Wireless promises to give you bone rattling bass. These had the odd unique selling point of ‘haptic bass’. Now, the company has untethered its Crusher cans. We have already been impressed by the Grind Wireless. Skullcandy looks to be going through its range and removing cables. It does however come with a shirt clip to help keep it in place.Strap on some Skullcandy Crusher Wireless cans The woofer remote is rather heavy, and is powered by a single AA battery. They did a reasonable job of keeping out external noise, although they have no active noise canceling technology, instead relying on their closed design to merely block sound out. The noise canceling design does squeeze your head a little, but not enough to cause any discomfort. We found the Skullcrushers to be quite comfortable with the bass at moderate levels. They have a silver and black colour scheme, and are emblazoned with the Skullcandy logo in several places. The aesthetic isn't quite as bold as some of Skullcandy's other models, but it still gives the headphones quite a unique look. They are designed to fold up and be placed in a bag, but we wouldn't be comfortable letting them take many knocks as they just don't feel sturdy enough. The Skullcrushers feel quite flimsy, with an entirely plastic build and a lot of poorly constructed hinges. Unfortunately things don't really improve when it comes to design. Also note that having your head constantly vibrating is a great recipe for a headache we speak from experience! It suits simple music like hip hop, as well as genres like dance and electronica, and if thumping bass really is your thing then you may enjoy the Skullcrushers' sound, but for most types of music we found them well below par. Most of the mid range was extremely cluttered though and female vocals sounded very flat the overall sound was quite disappointing. We were a little more impressed with the treble ranges, which were quite detailed and managed to sound smooth and powerful without verging on harsh. When it was switched on, the headphones relied too heavily on the vibration to create energy within the music. We found that without the woofer, the sound was extremely thin and bright, with no bass presence at all. You can change the level of bass, as well as switch it on and off. The woofer is controlled via a small remote that hangs from the headphone cord. At times it becomes extremely bloated and is very slow, meaning the reverberation hangs around for a long time. However, while the bass may be powerful, it is of a rather poor quality. It is quite impressive how well Skullcandy has managed to recreate the rumble and vibration of a proper subwoofer in such a compact package. This pair of headphones is rather aptly named, as at full volume the bass truly does shake your skull. Bass is certainly powerful and the woofer had a noticeable impact on our music, but the overall sound quality left quite a bit to be desired. As hard as it is to believe, the Skullcrushers actually contain a subwoofer, and our testing found it didn't do a bad job. However, with their Skullcrusher headphones, Skullcandy are trying to challenge this idea. When one thinks of pounding bass, one typically thinks of a home theatre system with a subwoofer that dwarfs most other lounge room components.
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